In Planet of Lana, a game that feels like what would happen if someone tossed an entire box of crayons at Limbo, your companion is a little black alien puffball reminiscent of the soot sprites from My Neighbor Totoro and Spirited Away. And even though it frustrated me to no end when it wouldn’t obey, I loved Trico in The Last Guardian, who mimics the playful unpredictability of a pet better than maybe any creature in video game history. I love how the monster in Papo & Yo oscillates between helpful protector and terrifying beast, echoing the game’s themes of parental abuse. I like when I have to protect them, like Ashley Graham in Resident Evil 4, especially when I can tell her to hide in a dumpster while I clear out an area of Ganados. I’m a sucker for companions in games with interesting mechanical twists.
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